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PashaCity v2.0 banner
Server icon
DE
Public
No gametype
PashaCity v2.0
EINREISE ONLY PISTOL INGAMEVOICE discord.gg/GYa9sMHEBq Supportet by Maxking1337
Join server

Players

2 / 10

Region

DE

de-DE

Map

San Andreas

Last update

10 hours ago

Player history
Recorded player counts for this server with a smoother live view.
Peak

0

Latest

0

Server profile
Structured server details that are actually stored in the database.
Game

Grand Theft Auto V

Script hook

Not allowed

Upvotes

0

Burst power

0

Server ID

9pe7ea

Join ID

9pe7ea

Server software

FXServer-master SERVER v1.0.0.24769 win32

Added to tracker

11/9/2025, 10:30:08 AM

Details level

201

Premium tier

Not available

Pure level

Not available

Support status

Not available

OneSync

Disabled

Can review

No

Offline flag

No

Search summary

PashaCity v2.0 is an active FiveM server from DE. This page shows current players, maximum slots, map, gametype, region, and technical metadata.

The player history chart gives this subpage useful crawlable content instead of a thin placeholder. Search engines can index a real summary of the server and its current activity.

Queries like PashaCity v2.0, FiveM server DE, or roleplay FiveM are supported by the on-page text and metadata.

Technical details

Hostname: PashaCity v2.0 EINREISE GIB UNS EINE CHANCE PERFORMANCE

Historical address: Not available

Historical icon URL: Not available

Build: 3258

Icon version: 97392042

Current players: 2

Max players: 10

License key token: Not available

ActivityPub feed: Not available

Updated at: 3/15/2026, 12:00:08 PM

Tags: ["dev", "server", "esx", "catalyst", "selfmade"]

Ownership and endpoints
Additional fields received from the upstream server payload.

Owner ID: Not available

Owner name: Not available

Owner avatar: Not available

Owner profile: Not available

Connect endpoints

176.96.139.81:30123

Payload collections
Arrays and nested payload data saved from the upstream server.

Resources

Not available

Players payload

Not available

Variables
Parsed server variables saved from the payload.
Not available
Raw variables and fallback
Raw upstream data saved for inspection.
{
  "locale": "de-DE",
  "gamename": "gta5",
  "sv_projectDesc": "EINREISE » ONLY PISTOL » INGAMEVOICE » discord.gg/GYa9sMHEBq » Supportet by Maxking1337",
  "sv_scriptHookAllowed": "false",
  "banner_detail": "https://jeremy.isfucking.pro/oOevk6.gif",
  "sv_enforceGameBuild": "3258",
  "sv_projectName": "^9PashaCity v2.0",
  "tags": "dev, server, esx, CATALYST, selfmade,esx"
}
No fallback payload